Build and govern the colony
Citizens mine, gather, haul, research and manufacture weapons, armor, food and supplies. Policies built around fear, propaganda, surveillance, punishment, comfort or prosperity change loyalty and rebellion risk.
- Assign jobs and production
- Research and manufacture equipment
- Manage loyalty, fear and dissent
Fight beside your troops
Expeditions use first-person combat with infantry, tanks and mechs. Roguelite cores modify weapons, combinations or troops, while weakened enemies can be captured and converted.
Developer and engine
Multiverse is the listed developer and publisher. The official store and website do not name the game engine, so claims that it uses Unity, Unreal or another engine remain unconfirmed.
Player questions
Is Pax Autocratica a colony sim or FPS?
It is designed as a hybrid: colony management feeds first-person roguelite expeditions, and battlefield rewards return to the colony.
What engine does Pax Autocratica use?
The developer has not identified the engine on the official store or website.